Torrent Forest Pack Pro 4
ForestPack Pro 5.4.1 3Ds Max 2010-18 Full Easy Crack Download CLEAN. Itoo Forest Pack Pro 5.2 is one of the most popular Terimax extensions to build and create vast surfaces of trees and plants to buildings, crowds, materials, land cover, rock, nature,. Itoo Software Forest Pack. Itoosoft Forest Pack Pro V4.0.2.352 Torrent itoosoft forest pack itoosoft forest pack pro v4.0.2.352 for 3ds max.rar.
Here are some main features below: 1.Two quality models Each model provides two different qualities, Low detail and High detail models. High detail models use opacity textures for some parts of plants, it keeps more details for close up view, but it’s slower to render than Low detail models. Low detail reduced at least 50% percent polygons. 2.Support Forest Pack Pro library All models are ready for Forest Pack Pro library. The top left corner “ H” means this is High detail model, “ L” means Low detail.
3.GrowFX origin files With GrowFX origin files, you can easily create new shape of plants by set new “seed”. Or change shape as you needed. Create wind and grow animate of plants easily( We didn’t add wind for this volume, customers need to add by themselves). React or Cut out with objects in scene, you can created the shape just fit your sence.
Note: This Product include 2 versions GrowFX Version: GrowFX version with GrowFX original files included, need GrowFX plugin supported, with GrowFX original files you can re-adjust all parameters of plants and make a growth animation or add wind effect. GrowFX version includes all format, it’s a full version.
More about GrowFX plugin see. Mesh Version: With this version GrowFX original files already convert to Editable Mesh, so you can’t re-adjust any parameters of plants, it just not includes GrowFX original files, the other parts as the same as GrowFX version.
Announce today the release of Lite & Pro. The new version is V-Ray 3.0 compatible, adds the ability to use density and scale falloffs with surface areas (Finally!), support for and Octane / Thea render engines materials for the presets library. While I barely scratched the surface of V-Ray 3.0, the density and scale falloffs for surface areas are a welcome feature I waited for duplicating boundaries with splines for that was really redundant. The introduction of a better integration with Plant Kits is great and I look forward seeing how this performs (Those of you coming to AD#4, next week in Venice, will get the chance to meet and chat with Daniel from and Timm from ). Release Notes New Features • Density/Scale falloff and Boundary Checking for Surface areas (without creating an auxiliary spline). • Added Surface->Randomize Stacked. Allow to randomize items that are aligned on the same XY position, along stacked surfaces.
• Added right-menu selector for Custom Objects, Surfaces and Areas. • Added Display->Update All. Rebuilds all Forest objects. • Added RGB Level for diffuse maps to Material Optimizer. • Added support for VRay 3.0 beta. • Added support for VRay 1.5 in Max 2013.
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• Added Max 2014 to the installer. • Increased limits of Transform->Translation • Forest Tools assigns Object ID from the Forest object to the instances. Library • Added Preset materials for Octane and Thea Render. • Some library models (daisy and white clover) were to big.
They have been scaled to a more natural size. • Added support for Plants catalog add-on (to be released soon).
• Right click on Creation Panel->Library button clears current selection. • Presets now can use library materials. Each material of the preset is replaced by a material from the library with same name. • XRef import is disabled by default for Preset models. This behaviour can be overriden editing manually the XML definition file (property xref=1). • XRef materials always are merged in the scene, regardless of the Library Browser settings.
• The templates layer now keeps a single copy for each plant model. Scenes created with previous versions (from 4.0), are automatically optimized when saved with Forest 4.1. • Fixed: error loading preset if exists in the scene a Forest object with same name as used in preset. • Added support for labels and thumbnails at library level. Fixes • Fixed major viewport slowdown when using animated VRay proxies.
• Note: By efficiency reasons, now Forest doesn’t update automatically if you modify a Custom Object and this is animated. Use Display->Update to reload them. • Point-cloud colors are gamma corrected. • Point-cloud mode is suggested for objects. • Fixed bug with nested Forests when inner object is on Custom Edit mode.
• Geometry->ID Color are properly updated after cloning. • “Add Multiple” selectors (Custom Object/Area/Surface) now accept geometric objects created from splines. • Fixed updating issue when two o more areas share a same spline or object. • Fixed crashing bug using Tree Editor when object is empty (‘F’ icon). • Fixed items rotation when using Forest in XRef scenes with “Bind” option. • All Maxscript functions that have size as parameter, now accept zero to use the default item size (Custom Objects only).